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Modo software pixel model
Modo software pixel model












Also be sure to always save an unmerged PSD version of the texture file to be able to make changes anytime you may need to a later point in time.įantastic creatures of the night Look at the eyes

#Modo software pixel model update

Save the texture under the same name as the image map that you created with MODO, to instantly update that on your model. Software: MODO, Photoshop In Photoshop when you are done with the work on the textures you want to use in MODO, make sure you hide the map layer and then you have to merge down all the layers and save them as a 24-bit TGA file. Save incrementally after every major step you make, it can save a lot of time if something goes wrong. It is also helpful to make a habit of saving your files. It saves a lot of time if you may need at some point to change or to add something to the texture. Software: MODO When you work on your final image in Photoshop, with all the render passes as layers, do always save a backup of the PSD file. This adds a bit more vibrancy to the rendered image. To have my characters and my 3D illustrations looking more vivid, and to fit my taste, I always duplicate the base layer in Photoshop and increase the saturation by 5%, and after that use the Soft Light blending mode with 50% Opacity merge the layer down. Software: Photoshop Digitally rendered images always tend to look a bit dull in my opinion.

modo software pixel model

I also use the Check the Render settings and the Materials settings to be sure that I didn't forget anything important. Software: MODO Before you start to render your final scene or illustration it is always good to make a last check of the scene to see if your models are touching the floor and do not float, and also to make sure that the models do not intersect with each other. Illustrator and character designer Teodoru Badiu shares some of his MODO tips for modeling and compositing colorful scenes just like his.












Modo software pixel model